International Conference on Mobile Learning, E-Society & E-Management - 2011
 
   
  Calls For Papers :
  The conference will cover a broad set of research topics included but not limited :
  Mobile Learning :
 
  • Design and development of course content
  • M-Learning emerging hardware and software
 
  • M-Learning applications
  • Mobile technology support for educator and student
 
  • Mobile web and video conferenecing
  • M-Learning objects and development tools
 
  • Service providers for mobile networks
  • M-learning standards
 
  • Life - long m-learning
  • Impact of m-learning on social change
 
  • Future trends in m-learning
  • Tools for interactive learning and teaching
 
  • Platforms and authoring tools
  • New learning models and applications
 
  • Methods of content adoption
  • Remote measurement technologies
 
  • Cost - effectiveness
  • Real world experiences
 
  • Pilot projects , products and applications
 
  E- Society :
 
  • Social Integration
  • Delivery Systems and Environments
 
  • Social Bookmarking
  • Educational Systems Design
 
  • Social Software
  • E-Citizenship and Inclusion
 
  • E-Democracy
  • eLearning Organisational Issues
 
  • Collaborative Learning
  • Evaluation and Assessment
 
  • Curriculum Content Design & Development
  • Political and Social Aspects  
 
  • Virtual Learning Environments and Issues
  • Web-based Learning Communities
 
  • Business Ontologies and Models
  • Digital Goods and Services
 
  • eBusiness Models
  • eCommerce Application Fields
 
  • eCommerce Economics
  • eCommerce Services
 
  • Electronic Service Delivery
  • eMarketing
 
  • Languages for Describing Goods and Services
  • Online Auctions and Technologies
 
  • Virtual Organisations and Teleworking
 
  E-Management :  
 
  • Business-to-consumer e-commerce
  • Business-to-business e-commerce
 
  • Business/Enterprise Architectures
  • E-government, policy and law
 
  • Electronic Markets and Multiagent Systems
  • Mobile and pervasive commerce
 
  • Digital goods and products
  • Semantic Web ontologies, rules and services
 
  • Agent-mediated e-Commerce
  • e-Negotiations, auctioning and contracting
 
  • e-Marketplaces, e-Hubs, and portals
  • B2B, B2C, and C2C models
 
  • Dynamic pricing models
  • Pervasive technologies for eCommerce
 
  • e-Payment systems
  • P2P-computing for e-Commerce
 
  • Consumer protection in eCommerce
  • e-Commerce content management
 
  • Innovative business models
  • User behavior modeling
 
  • Business process re-engineering
  • Enterprise application integration
 
  • Supply, demand, and value chains
  • Virtual enterprises and virtual markets
 
  • Customer relationship management
  • Virtual organizations and coalitions
 
  • Inter-organizational systems
  • e-Collaboration and e-Services
 
  • Future work environments for e-Business
  • Communications Management
     
 
  Untitled Document
copyright@ ICMLEM 2011